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Old Aug 16, 2006, 07:16 PM // 19:16   #1
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Default 1 VS rangers toucher???

anyone can say me if ranger toucher is god for 1VS1??

and if is good can anyone say me a good build??

ty for your help
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Old Aug 16, 2006, 07:32 PM // 19:32   #2
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imo... no... snares would work wonders in 1vs1 against a toucher since he can't touch cripple away. And has no way of dealing with hexes. Crippling Anguish for instance will tear right through you. Not to mention a cripshot ranger. A toucher may be suited for PvE solo farming, being annoying in RA and being sneaky in AB. But thats just all they can. My first choice for 1vs1 is a cripshot ranger with a crippling longbow and a crippling recurve.
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Old Aug 16, 2006, 07:41 PM // 19:41   #3
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It could be ok, but as RebelHero said, only if you face the right enemy. If the enemy dont know what you are bringing and are not ready for a touch ranger it could be pretty nice. But if the enemy knows that you are bringing a touch ranger you are almost dead before it starts.
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Old Aug 16, 2006, 07:58 PM // 19:58   #4
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An experienced 1vs1 player will know he will be facing one enemy. So a snare is worth its weight in gold as it will let you get away from the enemy and rethink your strategy for the next assault. Considering this, if your enemy knows what he is doing... a touch ranger is dead...
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Old Aug 16, 2006, 08:07 PM // 20:07   #5
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Oh, did not think about that. Of course, that is really true, but still a touch ranger with a bit of a changed build can counter some snares. And if the enemy is warrior it could have to get in touch range to deal out it's damage
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Old Aug 16, 2006, 08:12 PM // 20:12   #6
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a good ranger can out damage a toucher

Bring glass arrows (i know it sounds weird but with high marks you get like +20 dmg) and maybe pin down and also bring FW if you want, just spam maruaders shot and you'll win
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Old Aug 16, 2006, 08:30 PM // 20:30   #7
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Well, a basic touch build could use a speed buff to get to the enemy and then blind it with throw dirt, and just start touching. When throw dirt ends it could use whirling defense and touch it to death.

Unless i am thinking totaly wrong i have a hard time understanding how that would outdamage the toucher.
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Old Aug 16, 2006, 10:00 PM // 22:00   #8
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Bark,

All a ranger would have to do is keep the toucher out of range, thus pin down/crip shot would own a touch ranger. If he can't touch you he loses. So bring Longbow and Recurve, hit him with crip shot from afar. Then just spam your attacks, when he gets close, switch to recurve and use crip shot again, back up and spam skills again. Without touching you he has nothing to do but use Whirling, which will wear out in no time and won't recharge, or run. Sooner or later, toucher = dead.
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Old Aug 16, 2006, 11:19 PM // 23:19   #9
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Yes, a TR is very good for 1v1. However, like all builds, it can be defeated by other certian builds. Like crip shot for example.
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Old Aug 16, 2006, 11:30 PM // 23:30   #10
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Basics for Owning a Toucher in 1vs1:
- Snares
+ Crippling:
Warriors, Assassins and Rangers can cripple the toucher with ease. Combining it with a degen and staying out of touch range will work. For a warrior this could be stonefist gauntelets + shove. Add Apply Poison and hamstring and you got yourself a Touch ranger killer. For assassins its even easier. A standard AoD/Shock assassin will own a toucher easy. Or just stack so many conditions on the cripple you are out of range before he can plague touch it away. As a Ranger Cripshot is your best bet. No evasion possibilities + poison.
COUNTERS: Add a standard self heal to deal with de degen. Either Melandrus Resilience or Troll Unguent springs to mind. Bring Plague sending, which will need you to sacrifice health and has a recharge, so stacked conditions will still kill you.
+ Hexes
Mesmers and Elementalists can apply hexes to the Touch Ranger. For the Mesmer this would be Crippling Anguish, since its in the Illusion line Conjure phantasm will be a perfect addition and will make for a quick death. Elementalists with good energy management can keep the toucher frozen with ice shards and other snares from the water branch. Would be less effective than degen because of the ranger armor.
COUNTERS: Both Rangers and Necromancers have no hex removal. So basically its bye bye for the toucher.

-Outdamaging
This would be pretty obvious. Make sure to bring a heal that can keep up your health while still dealing damage. A warrior with frenzy doesnt have to fear double damage, and could bring warriors cunning to strike true. Vigorous spirit can keep him at steady health.
COUNTERS: Maybe adding Life Siphon for extra health gain. And defensive stances vs warriors and rangers.

- Disabling Skills
Mesmers are known to be annoying, especially to touchers. Diversion kills... Especially if you echo it. A cripshot ranger is very well suited for this as well, since he will have ranks in Domination for blackout. He can replace blackout with diversion, plus replace another skill with maybe serpents quickness to be able to use diversion more often.

Conclusion:
In my opinion a combination of a Ranger / Mesmer / Elementalist would surely spell doom to a touch ranger, and possibly to anything they could face. Warrior would be very effective in an outdamage cripshot build with the use of frenzy.

Quote:
Yes, a TR is very good for 1v1. However, like all builds, it can be defeated by other certian builds. Like crip shot for example.
Oh man... I would love to take you on. I ALWAYS use my cripshot ranger in 1vs1... I have had so much laughs. It's so much fun you can almost see the opponents contract all their muscles in their faces as they are trying to do anything... Whenever I feel down... I think of cripshotting.. touchers are the most fun to be honest... Especially because I have played them a lot as well, and I know exactly what they're thinking. 'Must touch, must touch, I like this build so much in PvE and I own so I must own in PvP too! Come On let me touch you! Awwww... you broke my leg! No fair! [insert Finding Nemo scene = I'm gonna get you!] You broke my leg again! and im dying! aaargh! *one dead toucher*

Sorry... I let myself get carried away there

Last edited by RebelHero; Aug 16, 2006 at 11:38 PM // 23:38..
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Old Aug 17, 2006, 08:48 AM // 08:48   #11
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Quote:
Originally Posted by Laforge
Bark,

All a ranger would have to do is keep the toucher out of range, thus pin down/crip shot would own a touch ranger. If he can't touch you he loses. So bring Longbow and Recurve, hit him with crip shot from afar. Then just spam your attacks, when he gets close, switch to recurve and use crip shot again, back up and spam skills again. Without touching you he has nothing to do but use Whirling, which will wear out in no time and won't recharge, or run. Sooner or later, toucher = dead.
Well, since there are loads of ranger stances to dodge/evade incoming projectile attacks i still think that a good toucher could combine that with other factors, that they will have to figure out on their own, and awoid getting crippled, thus forcing the ranger to run or die.

But still, i'm probobly wrong

Last edited by Bark; Aug 17, 2006 at 08:52 AM // 08:52..
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Old Aug 17, 2006, 09:42 AM // 09:42   #12
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Crippled shot is unblockable and can't be evaded
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Old Aug 17, 2006, 09:44 AM // 09:44   #13
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Cripshot

Ranger/Mesmer
Level: 20

Expertise: 15 (11+4)
Wilderness Survival: 10 (9+1)
Marksmanship: 11 (10+1)
Illusion Magic: 3

- Storm Chaser (Wilderness Survival)
- Crippling Shot [Elite] (Marksmanship)
- Savage Shot (Marksmanship)
- Distracting Shot (Expertise)
- Apply Poison (Wilderness Survival)
- Distortion (Illusion Magic)
- Troll Unguent (Wilderness Survival)
- Resurrection Signet ()
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Old Aug 17, 2006, 09:47 AM // 09:47   #14
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Doesnt a cripshot ranger use blackout anymore? Besides, a res signet is of no use is 1vs1 so that opens a slot.
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Old Aug 17, 2006, 01:31 PM // 13:31   #15
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I guess the best toucher for this would be the ye olde Beastmaster variant. Not saying it would win, but the pet adds a new dimention

10+4 Expertise
11+1 Beastmastery
10 Blood
1+1 Wilderness Survival

Blood wand and focus

- Vampiric Touch
- Disrupting Lunge
- Predator's Pounce
- Ferocious Strike {E}
- Blood Renewal <- not sure about this... either that or a +4 Troll Unguent as a self heal
- Call of Protection <- or this... in PvP I guess this should be a defence stance, or Call of Haste
- Comfort Animal
- Charm Animal
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Old Aug 18, 2006, 03:28 PM // 15:28   #16
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My A/E owned a toucher in a 1 on 1, I just used way of the fox to bypass all defences.
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Old Aug 18, 2006, 03:40 PM // 15:40   #17
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Quote:
Originally Posted by Shuuda
My A/E owned a toucher in a 1 on 1, I just used way of the fox to bypass all defences.
and I owned a A/E with my Boon Prot monk the other day by wanding him to death.....

Point being, 1v1 is not a good indicator of either 1.) skill or 2.) usefulness of a build.
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